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本视频教程是由Digital-Tutors机构出品的Maya2014建模基础入门视频教程,Digital-Tutors Introduction to Modeling in Maya,时长:4小时31分,大小:2.77 GB,FLV高清视频格式,附工程源文件,教程使用软件:Maya 2014,作者:Justin Marshall,官方发布日期:2013年5月,共81个章节,语言:英语。

Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在论坛1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。


Digital-Tutors Introduction to Modeling in Maya

In this tutorial we’ll go through the modeling process in Maya 2014. We’ll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and production techniques.

We’ll begin by looking at the various types of geometry available to you. You’ll learn how to organize your model into hierarchies and keep your scene clean and efficient. We’ll also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few of the new tools in Maya 2014 as well.

We’ll take a look at using a smoothing workflow and use deformers to help shape our models. We’re going to take a slightly different approach to this introduction tutorial, in that we’re not going to talk about all of Maya’s modeling tools, but rather focus on the tools that you’re going to find most useful as you begin the modeling process. If you have questions on a specific tool, try doing a search and you’re sure to find a lesson on it.

Once you have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions and really come up with a workflow that’s comfortable to you.


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