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本教程是关于Maya2009影视特效制作教程,包括视频教程和书籍。共分32个章节,附工程源文件。

Maya

是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya

是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。

Learning

Autodesk Maya 2009 The Special Effects Handbook

This exceptional, full-color

Autodesk Maya Press title -- produced by Autodesk (formerly Alias), the

software's creators -- uses an award-winning movie short as the basis for the

book's all-new hands-on tutorials.

Readers will follow clear step-by-step

projects to understand the rendering and dynamics stages of production.

Readers will learn how to:

-Create materials and textures

-Set up

lights and cameras

-Work with shadows and raytracing Learn to control your

renders

-Understand rendering for special effects and compositing

-Explore hardware rendering and vector rendering

-Create Caustics and

Global Illumination effects

-Understand Final Gather and HDRI techniques

-Create Maya and mental ray

-Shaders Create and animate Rigid Body

objects

-Create and animate particles using fields, goals, ramps and

expressions

-Render particles with hardware graphics and software techniques

-Dynamically animate NURBs and polygonal surfaces using Soft Bodies Utilize

-Artisan functionality in conjunction with Maya Dynamics tools Instance

geometry with particle motion

-Use Dynamic Constraints including

-Rigid

Body constraints and soft body springs Otimize and troubleshoot dynamics scenes.

Learn how to produce desired design techniques with the how-to, detailed

instructions in Learning Autodesk Maya The Special Effects Handbook (Official

Autodesk Training Guide, includes DVD). This book uses actual production files

from an animated short film in tutorials that will get you familiar with

Mayas

tools, options and capabilities. Follow the clear, step-by-step instructions to

understand the rendering and dynamic stages of productions. You can explore

lighting, texturing and visual effects and become familiar with the latest

features through the books new tutorials and art.

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