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本教程是由Digital-Tutors机构出品的Maya三维照明HDR图像高级教程,时长:2小时27分,附工程源文件(458M),使用软件:Maya 2012, Nuke 6.3v1, Photoshop CS5, PTGui v9.0,作者:Jon Tojek,官方发布时间:2011年12月23日。

使用照明玛雅和mental ray的HDR全景图像的指导。在本教程中,我们将覆盖所有的隐藏的细节,需要使用的HDR图像,Maya照明。我们先从物理为基础的照明,世界舞台的规模,色彩管理,适当的渲染预览和有效的浮点线性彩色图像。使用HDR图像的规则一定要明确,我们将看看如何创建你自己在家里使用数码单反相机,三脚架,结头和软件的HDR图像。最后,我们将以上各种室内和室外照明的情况下使用和编辑这些图像以及涵盖光提取和轻的HDR照片。

Digital-Tutors Creative Development: Using HDR Images for 3D Lighting in Maya

This tutorial is a guide to using HDR panoramic images for lighting with Maya and mental ray. Throughout the tutorial, we'll cover all of the hidden details that are needed to use HDR imagery for lighting in Maya. We'll start with physically based lighting, world scene scale, color management, proper render preview and verification of valid floating point linear color images. Once the rules for using HDR images are clearly laid out, we will take a look at how you can create your own HDR images at home using a DSLR camera, tripod, nodal head and software. Lastly, we'll go over examples of using and editing these images for a variety of indoor and outdoor lighting situations as well as covering light extraction and making HDR kooks from an HDR photo of a light.

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