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本教程是由SimplyMaya机构出品的Maya幻想巨龙建模教程,时长:12小时18分,教程使用软件:Maya、Photoshop,大小:792 MB,AVI视频格式,共26章节,语言:英语。

Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在论坛1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。

Simply Maya The Complete Dragon Project

In this project we create a fantasy dragon model using all of Maya’s different geometry types during the process. First we make the head using a NURBS sphere which is converted to polygons once we have the initial shape to add detail like the eye cavities and snout. The anatomy we create on the head is very similar to other animals, so you could use the techniques presented here to model birds and reptiles in Maya.

When we have the head done we’ll model the long neck and the body of the dragon. You’ll learn how to sculpt out organic shapes using both NURBS and polygons and work with different modeling tools like the split polygon, extrude and sculpt geometry tools. We also model the lizard like feet and claws and convert to sub d’s to get the highly detailed areas before we move on to modeling the complete wing structure and joining up all the different parts of the geometry to get one continuous mesh in our model.

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